Developers of World of Warcraft: Classic talked about the launch of the game worlds of the Opening season
The team of the classical version of the World of Warcraft published a post at the official forum of the game, in which she spoke more about the launch of the “opening season”, which will be available to players next week – November 30.
What to expect from game worlds "Opening season"
Hi all. I am Fwoibles, also known as Tom. I am a senior producer in the team of servers and live operations of World of Warcraft, and I would like to talk about what we are preparing for game worlds in connection with the upcoming launch "Opening season".
Perhaps you noticed that on launch "Hardcore" Wow Classic Game worlds were not so many. Whether there was a launch "Hardcore" An insignificant event? No! "Hardcore" continues to be popular with a huge number of people, and we were glad to see that there were many players, both new and old, joined us to try out Wow Classic in a new exciting form. At any launch, we always sought to create healthy and durable game worlds, and in update 1.14.4 We introduced a technology that allowed us to significantly increase the capacity of one game world "Era" Wow Classic. Due to the larger capacity and smaller number of game worlds, we got rid of the need to launch the options for the migration of characters when changing the population of game worlds.
IN "The opening season" We are going to resort to the same approach. We will launch several game worlds capable of supporting a large number of players so that you can be sure of your choice. Please note: at the start we will actively control the dimensions of the game worlds, so you can observe the episodic queues while the population is distributed, and we make sure that the size of the worlds remain approximately the same. If "The opening season" will be very popular (as we think!), of course, we will be ready to launch additional game worlds if it takes. Please wait for the announcement of the names and types of game worlds in the imminent ™ time!
Another topic that rises every time we talk about game worlds is the balance of fractions on PVP worlds. Since 2019, we have received a lot of reviews about this. We hear you and in "The opening season" We are going to try something new: the game worlds of this season are designed in such a way as to maintain the balance of factions as they grow. Yes, it finally happened!
However, we want you to know about the potential price of such a balance of factions: if one of the factions will significantly dominate the PVP world, there is a very real probability that the choice of factions on it may be temporarily limited. At the same time, we strive to ensure "The opening season" went cheerfully and smoothly, and are ready to change the course if it is required. Your wishes regarding the balance of fractions have been heard. This is a new direction for us, and we will be happy to test it.
I repeat, this function will be included only on the PVP game worlds "Opening season". On the Pve-game worlds, you can always play for any fraction at your discretion. We urge everyone who is not ready for PVP difficulties and hardships, consider choosing a PVE-playing world for playing in "The opening season". As an old Wow veteran, I can say that a play on a PVP world with balanced fractions can be a double-edged sword. New, amazing and funny tests await you here, but obstacles that you probably do not expect are also possible. Your favorite places for the farm may not be as safe as you are used to!
We think that this season will be very fun, and these changes will help the players of each game world get an unforgettable impressions throughout its length! And we are looking forward to when we can make a PVP game worlds "Opening season" Even more interesting.